Accessibility in virtual worlds

  • Authors:
  • Shari M. Trewin;Mark R. Laff;Anna Cavender;Vicki L. Hanson

  • Affiliations:
  • IBM T.J. Watson Research Center, Hawthorne, NY, USA;IBM T.J. Watson Research Center, Hawthorne, NY, USA;IBM T.J. Watson Research Center, Hawthorne, NY & University of Washington, Seattle, NY, USA;IBM T.J. Watson Research Center, Hawthorne, NY, USA

  • Venue:
  • CHI '08 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2008

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Abstract

Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard ways to make such worlds accessible to a broad set of users have yet to emerge, although some core requirements are already clear. This paper describes work in progress towards an accessible 3D multi-player game that includes a set of novel tools for orienting, searching and navigating the world.