Natural language understanding (2nd ed.)
Natural language understanding (2nd ed.)
Peekaboom: a game for locating objects in images
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effect of speech recognition accuracy rates on the usefulness and usability of webcast archives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iRemember: a personal, long-term memory prosthesis
Proceedings of the 3rd ACM workshop on Continuous archival and retrival of personal experences
Conversation votes: enabling anonymous cues
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Interactive Community Bulletin Boards as Conversational Hubs and Sites for Playful Visual Repartee
HICSS '07 Proceedings of the 40th Annual Hawaii International Conference on System Sciences
Seeing more: visualizing audio cues
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Hi-index | 0.00 |
In this paper, we look at projects leveraging human knowledge and understanding in computer systems for extracting conversational topics. Tasks like speech recognition are difficult for computers, but simple for people engaged in conversation. This task is a cornerstone of transcription, speech summarization, and topic recognition. We propose using tabletop interaction to enhance the computer's basic categorization. We then describe how the results of tabletop interaction help to create meaningful archival visualizations and personal reflecting tools.