Communications of the ACM
Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using social psychology to motivate contributions to online communities
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
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We designed a web-based system with game-like properties that utilizes crowdsourcing to facilitate the beneficial transfer-of-knowledge to case managers (CMs) working with the homeless. This has two significant impacts: First, Portalis allows CMs to make informed decisions in managing client cases. Second, it enables individuals who would like to volunteer their services but are limited by time constraints to contribute.