QoS impact on user perception and understanding of multimedia video clips
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Time, clocks, and the ordering of events in a distributed system
Communications of the ACM
Scheduling with bus access optimization for distributed embedded systems
IEEE Transactions on Very Large Scale Integration (VLSI) Systems - Special issue on the 11th international symposium on system-level synthesis and design (ISSS'98)
Time synchronization on SP1 and SP2 parallel systems
IPPS '95 Proceedings of the 9th International Symposium on Parallel Processing
A Distributed Architecture for Cooperative and Adaptative Multimedia Applications
COMPSAC '02 Proceedings of the 26th International Computer Software and Applications Conference on Prolonging Software Life: Development and Redevelopment
A Component Model for Transmission and Processing of Synchronized Multimedia Data Flows
DFMA '05 Proceedings of the First International Conference on Distributed Frameworks for Multimedia Applications
A media synchronization survey: reference model, specification, and case studies
IEEE Journal on Selected Areas in Communications
Human perception of jitter and media synchronization
IEEE Journal on Selected Areas in Communications
A general-purpose multimedia synchronization mechanism based on causal relations
IEEE Journal on Selected Areas in Communications
Real-time DSP implementation for MRF-based video motion detection
IEEE Transactions on Image Processing
QoS-based design process for pervasive computing applications
Mobility '09 Proceedings of the 6th International Conference on Mobile Technology, Application & Systems
Kalimucho: contextual deployment for QoS management
Proceedings of the 11th IFIP WG 6.1 international conference on Distributed applications and interoperable systems
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Needs of multimedia systems evolved due to the evolution of their architecture which is now distributed into heterogeneous contexts like the Internet network. A critical issue lies in the fact that they handle, process, and transmit multimedia data. This data integrates several properties which should be considered since it holds a considerable part of its semantic, e.g. the lips synchronization in a video. In this paper, we focus on the definition of a basic abstraction for describing and modeling data in multimedia systems by taking into account their properties. This abstraction is proposed with synchronization policies to ensure synchronous transport of multimedia data. We use it in a component model that we develop for the design and deployment of distributed multimedia systems.