Comparison of two different tree algorithms
Journal of Computational Physics
Tree Data Structures for N-Body Simulation
SIAM Journal on Computing
A performance comparison of tree data structures for N-body simulation
Journal of Computational Physics
Data Search and Reorganization Using FPGAs: Application to Spatial Pointer-based Data Structures
FCCM '03 Proceedings of the 11th Annual IEEE Symposium on Field-Programmable Custom Computing Machines
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The smoothed particle hydrodynamics (SPH) is an efficient method used in the simulation of astrophysical systems. The most computation-intensive part of SPH is the process of generating neighbours lists for all particles in the simulated astrophysical system. In this paper, we propose two computation-efficient approaches to generate neighbours lists. We also outline their implementations on a hardware platform based on field programmable gate arrays. The FPGA platform will accelerate the neighbours list generation process, eventually leading to high speed simulation of astrophysical systems.