Fast Simulation of Realistic Trees

  • Authors:
  • Jason P. Weber

  • Affiliations:
  • DreamWorks Animation

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 2008

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Abstract

By leveraging research in cloth dynamics and building from established mathematical algorithms, the proposed process realistically drives detailed vegetation with minimal computation. A method of dimensionally separate semi-implicit solvers allows quick reaction to not only simple force fields, such as wind and gravity, but also hard collisions against solid obstacles.