“Lector in rebus”: the role of the reader and the characteristics of hyperreading
Proceedings of the tenth ACM Conference on Hypertext and hypermedia : returning to our diverse roots: returning to our diverse roots
Explaining the enjoyment of playing video games: the role of competition
ICEC '03 Proceedings of the second international conference on Entertainment computing
Using heuristics to evaluate the playability of games
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Analysis on types of mobile games played among the IHL students in Malaysia
WSEAS Transactions on Information Science and Applications
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Games can be considered as open texts in the sense suggested by Umberto Eco, this gives rise to the concept of model readers. We can therefore postulate a question as to the existence of such an entity as a model game player. This paper suggests that there is indeed a model game player however, not as a single entity, but rather a composite of many different competences and expectations. A suggested taxonomy of model gamers is discussed, and the benefits of the application of these models are indicated, further research lines are also presented.