Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis by fixed neighborhood searching
Texture synthesis by fixed neighborhood searching
Hi-index | 0.00 |
In order to reproduce the atmosphere or the global impression of the landscape images we have created model patterns by reconstructing the texture of the whole images. We have first segmented full-color landscape images into patches of same color after converting them into 216-color images, and then analyzed the size and the center of gravity of each color patch. We have created five improved reconstructed model patterns from the data in the color patches. Some of the reconstructed texture patterns are similar in the global appearance to the original landscape images, although the details of the original images have been completely destroyed, to the extent that it is difficult to understand what these images represent at all. Each of the reconstructed patterns has been evaluated in order to find good methods for reproducing the atmosphere of the landscape. The patterns reconstructed using the proposed methods, which take into consideration the shape and position of the original color patches, demonstrate very high quality. The results suggest that the reconstructed global texture of the whole image creates an atmosphere or a global impression of the landscape images.