Optimistic load balancing in a distributed virtual environment

  • Authors:
  • Roman Chertov;Sonia Fahmy

  • Affiliations:
  • Purdue University, West Lafayette, IN;Purdue University, West Lafayette, IN

  • Venue:
  • Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
  • Year:
  • 2006

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Abstract

Distributed virtual environments such as massive multi-player games require multiple servers to balance computational load. This paper investigates the architecture of a unified environment where the virtual online world is not partitioned according to rigid boundaries, but according to an adaptive paradigm. Since it is difficult to develop an optimal load balancing algorithm for a unified environment, we propose an optimistic scheme that quickly converges. The cost of frequent migrations is reduced by following a push/push data exchange model. We analyze the computational time costs of such a system and give simulation results to gauge its performance. The simulation results confirm that our load balancing scheme is efficient and can support large numbers of clients.