Mathematica: a system for doing mathematics by computer
Mathematica: a system for doing mathematics by computer
LATEX (2nd ed.): a document preparation system: user's guide and reference manual
LATEX (2nd ed.): a document preparation system: user's guide and reference manual
On-Line and Off-Line Handwriting Recognition: A Comprehensive Survey
IEEE Transactions on Pattern Analysis and Machine Intelligence
Aiding manipulation of handwritten mathematical expressions through style-preserving morphs
GRIN'01 No description on Graphics interface 2001
An on-line symbolic mathematics system using hand-printed two-dimensional notation
ACM '69 Proceedings of the 1969 24th national conference
Computer input/output of mathematical expressions
SYMSAC '71 Proceedings of the second ACM symposium on Symbolic and algebraic manipulation
MathPad2: a system for the creation and exploration of mathematical sketches
ACM SIGGRAPH 2004 Papers
The TeXbook
Evaluation of techniques for visualizing mathematical expression recognition results
GI '08 Proceedings of graphics interface 2008
MathPaper: Mathematical Sketching with Fluid Support for Interactive Computation
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Lineogrammer: creating diagrams by drawing
Proceedings of the 21st annual ACM symposium on User interface software and technology
Knowledge Assessment Based on Evaluation of 3D Graphics Annotation in Lesson Context
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
A usability evaluation of AlgoSketch: a pen-based application for mathematics
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
AlgoSketch: algorithm sketching and interactive computation
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
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We discuss the design of user interface techniques for visualizing and controlling the recognition of handwritten mathematics. In particular, we present a range of visualization styles for displaying the result of math recognition. These styles offer different trade-offs between ease of user correction of errors in recognition and impact on the user's entry of math. We also describe recognition control techniques, including using user-controlled mappings of allographs to achieve more robust symbol recognition and provide extensions to notation, and UI control of non-spatial information used in recognition. We generally do not discuss the precise user interface implementation necessary to use these techniques, for example whether to use menus or gestures, but just the functionality required. Finally, we provide, in an appendix, a sketch of the recognition and display implementation behind our techniques.