Journal of the American Society for Information Science
User Modeling in Human–Computer Interaction
User Modeling and User-Adapted Interaction
Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A temporal comparison of AltaVista Web searching: Research Articles
Journal of the American Society for Information Science and Technology
Verbosity: a game for collecting common-sense facts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
White rooms and morphing don't mix: setting and the evaluation of visualization techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Language teaching in a mixed reality games environment
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
User keyword preference: the Nwords and Rwords experiments
International Journal of Internet Protocol Technology
Minors as miners: modelling and evaluating ontological and linguistic learning
AusDM '08 Proceedings of the 7th Australasian Data Mining Conference - Volume 87
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Arranging sufficient research participation within time and resource constraints is seldom an easy feat. Often, such constraints are a detriment to thorough empirical evaluation of human-computer interfaces. Our objective is to develop the means to test and construct human models which when applied to interface and system development, result in efficient human computer interactions. We report an online platform for experiment delivery to diverse locations with an emphasis on alternative non-monetary rewards for participation. Such a platform meets research goals within constraints as it necessitates a simple web server and web programming. Also addressed are the omnipotent issues of ethics, privacy and data integrity that arise in similar proposals.