Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Fast and robust computation of molecular surfaces
Proceedings of the eleventh annual symposium on Computational geometry
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
PVFS: parallel virtual file system
Beowulf cluster computing with Linux
Evaluation of Memoryless Simplification
IEEE Transactions on Visualization and Computer Graphics
The Grid and Future Visualization System Architectures
IEEE Computer Graphics and Applications
PVM/MPI'05 Proceedings of the 12th European PVM/MPI users' group conference on Recent Advances in Parallel Virtual Machine and Message Passing Interface
Image-Based Surface Matching Algorithm Oriented to Structural Biology
IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB)
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In this paper we propose a parallel system for protein surface reconstruction based on techniques of computational geometry. The advantage of our modelling system is the production of both superficial and volumetric description of proteins. This is very important in protein analysis from the functional point of view, because many binding sites are buried inside the macromolecule. However the amount of data to process, both in the volume modelling and in extraction phase, may be huge, in proportion to the selected resolution of the output. For this reason the parallel implementation of the system represents a fundamental aspect in reducing the processing time.