Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Combating terrorist networks: An evolutionary approach
Computational & Mathematical Organization Theory
Crowd modeling and simulation technologies
ACM Transactions on Modeling and Computer Simulation (TOMACS)
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A class of social phenomena, exhibiting fluid boundaries and constant change, called 'collectivities,' is modeled using an agent-based simulation, demonstrating how such models can show that a set of plausible microbehaviors can yield the observed macro-phenomenon. Some features of the model are explored and its application to a wide range of social phenomena is described.