AOI-cast strategies for P2P massively multiplayer online games
CCNC'09 Proceedings of the 6th IEEE Conference on Consumer Communications and Networking Conference
Network bandwidth evaluation of a hybrid peer-to-peer massively multiplayer framework
Proceedings of the International Conference on the Foundations of Digital Games
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An approach to build highly scalable and robust networked virtual environments (NVEs) is using the peer-to-peer overlay networks. Voronoi-based Overlay Network (VON) has been proposed to maintain a highly overlay topology consistency in a bandwidth-efficient manner. However, the related research requires all nodes to connect directly with their relevant neighbors. This limits the number of neighbors should appear within the area of interest (AOI) of a given node. A new forwarding model for VON is proposed to solve this problem by connecting only with the nearest neighbors that is called the enclosing neighbors (EN), and propagating the position updates information to other nodes by message forwarding. In this way, the AOI of a given node may be more flexibly expanded and different bandwidth capacities may be more efficiently utilized.