Voronoi diagrams—a survey of a fundamental geometric data structure
ACM Computing Surveys (CSUR)
Toward a Peer-to-Peer Shared Virtual Reality
ICDCSW '02 Proceedings of the 22nd International Conference on Distributed Computing Systems
NOSSDAV '05 Proceedings of the international workshop on Network and operating systems support for digital audio and video
DiVES: A Distributed Support for Networked Virtual Environments
AINA '06 Proceedings of the 20th International Conference on Advanced Information Networking and Applications - Volume 01
A forwarding model for Voronoi-based Overlay Network
ICPADS '07 Proceedings of the 13th International Conference on Parallel and Distributed Systems - Volume 02
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
ICDCSW '08 Proceedings of the 2008 The 28th International Conference on Distributed Computing Systems Workshops
VON: a scalable peer-to-peer network for virtual environments
IEEE Network: The Magazine of Global Internetworking
Voronoi models for distributed virtual environments
CoNEXT '08 Proceedings of the 2008 ACM CoNEXT Conference
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This paper presents a P2P support for Massively Multiplayer On line Games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neigbours. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its Area of Interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.