Design of a VLSI Hardware PET Decoder
VLSID '97 Proceedings of the Tenth International Conference on VLSI Design: VLSI in Multimedia Applications
Transmitting Datacubes over Congested Networks
ITCC '00 Proceedings of the The International Conference on Information Technology: Coding and Computing (ITCC'00)
Towards a structure-aware failure semantics for streaming media communication models
Journal of Parallel and Distributed Computing
Adaptive packet-level interleaved FEC for wireless priority-encoded video streaming
Advances in Multimedia
Unequal error protection under bitrate constraint for video streaming over internet
Computer Communications
Application layer systematic network coding for sliced H.264/AVC video streaming
Advances in Multimedia
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We introduce a novel approach for sending messages over lossy packet-based networks. The new method, called Priority Encoding Transmission, allows a user to specify a different priority on each segment of the message. Based on the priorities, the sender uses the system to encode the segments into packets for transmission. The system ensures recovery of the segments in order of their priority. The priority of a segment determines the minimum number of packets sufficient to recover the segment. We define a measure for a set of priorities, called the rate, which dictates how much information about the message must be contained in each bit of the encoding. We develop systems for implementing any set of priorities with rate equal to one. We also give an information-theoretic proof that there is no system that implements a set of priorities with rate greater than one. This work has applications to multi-media and high speed networks applications, especially in those with bursty sources and multiple receivers with heterogeneous capabilities.