MobiHoc '01 Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking & computing
Group communication specifications: a comprehensive study
ACM Computing Surveys (CSUR)
Internet pricing with a game theoretical approach: concepts and examples
IEEE/ACM Transactions on Networking (TON)
JXTA: A Network Programming Environment
IEEE Internet Computing
A Game Theoretic Framework for Incentives in P2P Systems
P2P '03 Proceedings of the 3rd International Conference on Peer-to-Peer Computing
Peer-to-peer File-sharing over Mobile Ad hoc Networks
PERCOMW '04 Proceedings of the Second IEEE Annual Conference on Pervasive Computing and Communications Workshops
Relying on Safe Distance to Achieve Strong Partitionable Group Membership in Ad Hoc Networks
IEEE Transactions on Mobile Computing
Pilot: Probabilistic Lightweight Group Communication System for Ad Hoc Networks
IEEE Transactions on Mobile Computing
Comparing economic incentives in peer-to-peer networks
Computer Networks: The International Journal of Computer and Telecommunications Networking - Special issue: Internet economics: Pricing and policies
Context-Awareness for Impromptu Collaboration in MANETs
WONS '05 Proceedings of the Second Annual Conference on Wireless On-demand Network Systems and Services
From Pastry to CrossROAD: CROSS-Layer Ring Overlay for AD Hoc Networks
PERCOMW '05 Proceedings of the Third IEEE International Conference on Pervasive Computing and Communications Workshops
Group management for mobile Ad Hoc networks: design, implementation and experiment
Proceedings of the 6th international conference on Mobile data management
LIME: A coordination model and middleware supporting mobility of hosts and agents
ACM Transactions on Software Engineering and Methodology (TOSEM)
Properties and mechanisms of self-organizing MANET and P2P systems
ACM Transactions on Autonomous and Adaptive Systems (TAAS)
On selfish routing in internet-like environments
IEEE/ACM Transactions on Networking (TON)
Data management in large-scale p2p systems
VECPAR'04 Proceedings of the 6th international conference on High Performance Computing for Computational Science
A survey of clustering schemes for mobile ad hoc networks
IEEE Communications Surveys & Tutorials
Using game theory to analyze wireless ad hoc networks
IEEE Communications Surveys & Tutorials
Ad hoc peer-to-peer network architecture for vehicle safety communications
IEEE Communications Magazine
Self-organization in communication networks: principles and design paradigms
IEEE Communications Magazine
Incentives for large peer-to-peer systems
IEEE Journal on Selected Areas in Communications
P2P group management systems: A conceptual analysis
ACM Computing Surveys (CSUR)
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The growing proliferation of portable devices, along with the recent advances in Mobile Ad-Hoc NETworks (MANETs) technology open a new technology scenario where users require to collaborate together with their neighbors any-where, at any-time, and without the need of a priori planned communication infrastructure. However, the highly dynamic nature characterizing MANETs, the impossibility of manual or centralized configuration of these environments, along with the heterogeneous capabilities of user devices complicate much collaboration management and call for the investigation of novel solutions with self-organization properties. Groups and superpeer-based Peer-to-Peer (P2P) models and architectures seem particularly well suited for supporting collaboration in MANETs. The paper proposes CAMPE, a self-organizing group management solution, able to compose logical groups of peers with similar interests and goals, to partition groups in different management domains, and to assign differentiated management roles to available peers according to trade-off solutions between a multiplicity of possibly inconsistent and contrasting management criteria, e.g., peer proximity and mobility patterns. In particular, the CAMPE self-organization support adopts a cooperative game-theoretical approach to collaboration management and bases all management decisions on Multi-Criteria Decision Making (MCDM) techniques.