A psychophysical study of dominant texture detection
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
Augmentation techniques for efficient exploration in head-mounted display environments
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
2d touching of 3d stereoscopic objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Realistic perspective projections for virtual objects and environments
ACM Transactions on Graphics (TOG)
Proceedings of the ACM Symposium on Applied Perception
Comparison of Four Subjective Methods for Image Quality Assessment
Computer Graphics Forum
User study in non-static HDR scenes acquisition
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
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Psychophysical methods from experimental psychology can be used to quantify the relationships between the properties of images and what people perceive. The results of psychophysical experiments can be used to create predictive models of human perception that can guide the development of effective and efficient graphics algorithms and enabling graphical interfaces. This course will provide an introduction to the use of psychophysical methods in computer graphics and will teach attendees how to develop experiments that can be used to advance graphics research and applications. Throughout the presentation, graphics-relevant examples will be used so attendees will understand how to design and run their own experiments; analyze the results; and develop perceptually-based algorithms and applications. This course will be of interest to members of the graphics community who want to be able to interpret the results of perception psychology experiments and develop their own user studies of computer graphics techniques.