Exertion interfaces: sports over a distance for social bonding and fun
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Expressive control of music and visual media by full-body movement
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Understanding visual interfaces for the next generation of dance-based rhythm video games
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
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Music is appreciated by people from all walks of life. Music fits into our daily schedules in many ways, from casual listening to cultural events or movies. At a deeper level, the mechanics of music are not usually known to most lay people and learning the components of music theory can be a lengthy and difficult process. We present a new paradigm of social musical exploration and creation system using the physical body as an interface. We have created a physical mixed reality interactive game which enables people from all walks of life to interact in a physical space and learn fundamentals of music theory through experimentation. The initial prototype teaches pitch, time signature and dynamics in music. Initial player studies were conducted to refine the prototype to improve the usability, playability, and to ensure that the learning objectives are accomplished. We provide an evaluation of the research project and assess the usefulness of the system in the classroom setting as well as an interactive museum setting. Future plans for development are discussed in the conclusion of the paper to provide for the future development direction.