ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Introducing EVG: an emotion evoking game
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
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To create realistic and expressive virtual humans, we need to develop better models of the processes and dynamics of human emotions and expressions. A first step in this effort is to develop means to systematically induce and capture realistic expressions in real humans. We conducted a series of studies on human emotions and facial expression using the Emotion Evoking Game (EVG) and a high-speed video camera. In this paper, we discuss a detailed analysis of facial expressions in response to a surprise situation. We provide details on the rich dynamics of facial expressions, along with data useful for animation of virtual human. The analysis of the data also revealed considerable individual differences in whether surprise was evoked and how it was expressed.