Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
Analysis patterns: reusable objects models
Analysis patterns: reusable objects models
cooperative learning: beyond pair programming and team projects
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Continuous feedback pedagogical patterns
Proceedings of the 15th Conference on Pattern Languages of Programs
The six facets of serious game design: a methodology enhanced by our design pattern library
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
An Exploration of the Social Web Environment for Collaborative Software Engineering Education
International Journal of Web-Based Learning and Teaching Technologies
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These four Pedagogical Patterns are intended to extend the Feedback [5] and Active Learning [2] collections within the Pedagogical Patterns Project. The ideas here have been gathered from observing expert teachers and the descriptions of what they do.