Converting text into agent animations: assigning gestures to text
HLT-NAACL-Short '04 Proceedings of HLT-NAACL 2004: Short Papers
Real-time modeling of face deformation for 3d head pose estimation
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
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Embodied Conversational Agents (ECAs) are life-like CG characters that interact with human users in face-to-face conversations. To achieve natural conversations, they need to understand the inputs from human users, deliberate the responding behaviors and realize those behaviors in multiple modalities. They are sophisticated, require numbers of building assemblies and are thus difficult for individual research groups to develop. To facilitate result sharing and rapid prototyping of ECA researches, a Generic ECA Framework that is meant to integrate ECA assemblies seamlessly is being developed by our group. This framework is composed of a low-level communication platform (GECA Platform), a set of communication API libraries (GECA Plugs) and a high-level protocol (GECA Protocol, GECAP).