Genetic algorithms + data structures = evolution programs (3rd ed.)
Genetic algorithms + data structures = evolution programs (3rd ed.)
TACS '97 Proceedings of the Third International Symposium on Theoretical Aspects of Computer Software
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Integrating physically based sound models in a multimodal rendering architecture: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
Human Factors Issues on the Design of Telepresence Systems
Presence: Teleoperators and Virtual Environments
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The ability to recognize and classify human gestures bears a huge potential of improving haptic feedback in virtual environments: when it is possible to predict how a user wants to explore or manipulate his environment both the visual and the auditive feedback may be adapted in order to enhance the immersiveness of haptic displays. Within this work a software approach is suggested that allows for such a real-time classification of gestures in a continuous data stream. A visually based tracking system is used to record the hand movements, while Hidden Markov models are applied to analyze the data. After presenting the methodological background and the software implementation, the outcome of an evaluation study is discussed. It reveals satisfying results of gesture classification and, what is particularly important, the recognition is fast enough to enable multi-modal haptic feedback.