A topology modifying progressive decimation algorithm
VIS '97 Proceedings of the 8th conference on Visualization '97
Smooth view-dependent level-of-detail control and its application to terrain rendering
Proceedings of the conference on Visualization '98
Terrain Simplification Simplified: A General Framework for View-Dependent Out-of-Core Visualization
IEEE Transactions on Visualization and Computer Graphics
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Rendering vector data over global, multi-resolution 3D terrain
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
Delphi: geometry-based connectivity prediction in triangle mesh compression
The Visual Computer: International Journal of Computer Graphics
Globus® Toolkit 4, First Edition: Programming Java Services (The Morgan Kaufmann Series in Networking)
W2GIS'07 Proceedings of the 7th international conference on Web and wireless geographical information systems
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Digital Elevation Models (DEM) and 3D spatial data plays an important role in typical earth science applications. Numerous simulations, e.g. flood modeling, and spatial analysis, requires very exact terrain data. During the acquisition of these data, for an example by means of laserscanning, very large data sets results due to the high measuring point density (up to four points per square meter). Current classical Geo-Information-System (GIS) software cannot manage the demand of processing and analyzing these massive raw terrain data. A lack of computing power may appear. There is a need for sophisticated data processing techniques. For this purpose the use of Grid Computing is a good choice to accomplish high processing performance and storage capacity. To process these massive raw geodata we develop a range of terrain Web Processing Services (WPS) which are made available as Grid services.