Visualising internet traffic data with three-dimensional spherical display
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
ICCSA '08 Proceedings of the international conference on Computational Science and Its Applications, Part II
A screen-space approach to rendering polylines on terrain
ACM SIGGRAPH 2011 Posters
Multiresolution query optimization in an online environment
APWeb'05 Proceedings of the 7th Asia-Pacific web conference on Web Technologies Research and Development
Proceedings of the 2011 Summer Computer Simulation Conference
Topographic map visualization from adaptively compressed textures
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
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Modern desktop PCs are capable of taking 2D Geographic Information System (GIS) applications into the realm of interactive 3D virtual worlds. In prior work we developed and presented graphics algorithms and data management methods for interactive viewing of a 3D global terrain system for desktop and virtual reality systems. In this paper we present a key data structure and associated render-time algorithm for the combined display of multi-resolution 3D terrain and traditional GIS polyline vector data. Such vector data is traditionally used for representing geographic entities such as political borders, roads, rivers and cadastral information.