Frame vs. Turn-Level: Emotion Recognition from Speech Considering Static and Dynamic Processing
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
A companion technology for cognitive technical systems
COST'11 Proceedings of the 2011 international conference on Cognitive Behavioural Systems
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NIMITEK investigates basic principles of the processing of input (speech, mimics, direct modes), knowledge representation and decision making in dialogue situations between biological / human and technical cognitive systems. This is prototypical for the basic problem of modeling intelligent behavior in interaction with a non-transparent and rapidly changing environment. NIMITEK provides a technical demonstrator to study these principles in a dedicated prototypical task, namely solving the game "Towers of Hanoi". In this paper, we will describe the general approach NIMITEK takes to emotional man-machine interactions, and we will present the principles of the demonstrator.