Non-visual Gameplay: Making Board Games Easy and Fun

  • Authors:
  • Tatiana V. Evreinova;Grigori Evreinov;Roope Raisamo

  • Affiliations:
  • Dept. of Computer Sciences, University of Tampere, Tampere, Finland FIN-33014;Dept. of Computer Sciences, University of Tampere, Tampere, Finland FIN-33014;Dept. of Computer Sciences, University of Tampere, Tampere, Finland FIN-33014

  • Venue:
  • ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
  • Year:
  • 2008

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Abstract

In this paper we report the results of a study on an evaluation of a game and techniques which allow playing board games in the total absence of visual feedback. We have demonstrated that a camera mouse can be used for blind navigation within a game field. Snapping a position of the virtual pointer to the regions of interest as well as audio-haptic complementary mapping significantly reduce the cognitive load and facilitate mental matching and integration of overview sound sequences.