Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
A formal model for componentware
Foundations of component-based systems
Specification and development of interactive systems: focus on streams, interfaces, and refinement
Specification and development of interactive systems: focus on streams, interfaces, and refinement
Computer
Professional J2EE EAI
Implementing Distributed Systems with Java and CORBA
Implementing Distributed Systems with Java and CORBA
Engineering of IT ecosystems: design of ultra-large-scale software-intensive systems
Proceedings of the 2nd international workshop on Ultra-large-scale software-intensive systems
CoCoTA --- Common Component Task
The Common Component Modeling Example
H: A component-based specification language for heterogeneous applications
Computer Standards & Interfaces
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Most large-scaled software systems are logically structured in subsystems resp. components to cope with complexity. These components are deployed and executed within an distributed system infrastructure. Consequently, for many reasons, like for instance multi-user support or performance issues, the components are to some extent concurrently executed within an distributed environement. Note, this also holds for the Common Component Modelling Example (CoCoME).