Voronoi Games on Cycle Graphs

  • Authors:
  • Marios Mavronicolas;Burkhard Monien;Vicky G. Papadopoulou;Florian Schoppmann

  • Affiliations:
  • Department of Computer Science, University of Cyprus, Nicosia, Cyprus CY-1678;Faculty of Computer Science, Electrical Engineering and Mathematics, University of Paderborn, Paderborn, Germany 33102;Department of Computer Science, University of Cyprus, Nicosia, Cyprus CY-1678;Faculty of Computer Science, Electrical Engineering and Mathematics, University of Paderborn, Paderborn, Germany 33102 and International Graduate School of Dynamic Intelligent Systems,

  • Venue:
  • MFCS '08 Proceedings of the 33rd international symposium on Mathematical Foundations of Computer Science
  • Year:
  • 2008

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Abstract

In a Voronoi game, each of a finite number of players chooses a point in some metric space. The utility of a player is the total measure of all points that are closer to him than to any other player, where points equidistant to several players are split up evenly among the closest players. In a recent paper, Dürr and Thang (2007) considered discrete Voronoi games on graphs, with a particular focus on pure Nash equilibria. They also looked at Voronoi games on cycle graphswith nnodes and kplayers. In this paper, we prove a new characterization of all Nash equilibria for these games. We then use this result to establish that Nash equilibria exist if and only if $k \leq \frac{2n}3$ or k茂戮驴 n. Finally, we give exact bounds of $\frac 94$ and 1 for the prices of anarchy and stability, respectively.