An interactive toolkit library for 3D applications: it3d
EGVE '02 Proceedings of the workshop on Virtual environments 2002
MOVE:: component groupware foundations for collaborative virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
HICSS '03 Proceedings of the 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track 8 - Volume 8
Augmented collaborative spaces
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Proceedings of the third Nordic conference on Human-computer interaction
Extensible metadata framework for describing virtual reality and multimedia contents
DBA'06 Proceedings of the 24th IASTED international conference on Database and applications
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Virtual reality house for rehabilitation of aphasic clients
Transactions on Edutainment III
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Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.