The media equation: how people treat computers, television, and new media like real people and places
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive narrative via digital storytelling
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction design - Volume Part I
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This paper reports an experiment on the interpersonal impressions given by a character agent.When one is developing intelligent systems, it is important to consider how provide this feeling of affinity with the system and the presence for communicating with the system that has human-like intelligent functions such as recommendation or persuasion [1]. According to Media Equation [2], people treat computers, television, and new media as real people and places, so if an agent behaves in a disagreeable manner to users, it makes the users uncomfortable.