GPU Implementation of a Clustering Based Image Registration

  • Authors:
  • Seung-Hun Yoo;Yun-Seok Lee;Sung-Up Jo;Chang-Sung Jeong

  • Affiliations:
  • Department of Electronics and Computer Engineering, Korea University, Seoul, Korea;Department of Electronics and Computer Engineering, Korea University, Seoul, Korea;Department of Electronics and Computer Engineering, Korea University, Seoul, Korea;Department of Electronics and Computer Engineering, Korea University, Seoul, Korea

  • Venue:
  • ICIC '08 Proceedings of the 4th international conference on Intelligent Computing: Advanced Intelligent Computing Theories and Applications - with Aspects of Theoretical and Methodological Issues
  • Year:
  • 2008

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Abstract

This paper presents GPU(Graphics Processing Unit) implementation of a clustering based image registration method. Since the image registration is an important process in image analysis tasks such as image restoration and image fusion, fast image registration can improve the overall application execution speed. Recently, the commodity GPU is being used in not only 3D graphics rendering but also in general-purpose computation due to an increase in the good price/performance ratio and hardware programmability as well as the huge computing power and speed of the GPU. We implemented clustering-based image registration method on GPU using only transformation of texture coordinations in vertex program and re-sampling in fragment program. Finally, GPU-based image registration speed up nearly 50 percent compared with CPU.