Parallel LOD for static and dynamic generic geo-referenced data

  • Authors:
  • Simon Arvaux;Joeffrey Legaux;Sébastien Limet;Emmanuel Melin;Sophie Robert

  • Affiliations:
  • Laboratoire d'Informatique Fondamentale d'Orléans;Laboratoire d'Informatique Fondamentale d'Orléans;Laboratoire d'Informatique Fondamentale d'Orléans;Laboratoire d'Informatique Fondamentale d'Orléans;Laboratoire d'Informatique Fondamentale d'Orléans

  • Venue:
  • Proceedings of the 2008 ACM symposium on Virtual reality software and technology
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

We propose to illustrate a generic Levels Of Details (LOD) technique which is a key point to construct distributed VR application involving large static or dynamic datasets, issued from measurements or big simulations. This demo focus on a parallel LOD algorithm for GIS and presents a 3D textured section of the Loire river near Orléans. Since all visualized data are handle in RAM memory without complex pre-processing, this method is transposable into more dynamic context where texture data are generated from simulations.