Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Simulation of cloud dynamics on graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
A multigrid solver for boundary value problems using programmable graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Linear algebra operators for GPU implementation of numerical algorithms
ACM SIGGRAPH 2003 Papers
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
ACM SIGGRAPH 2003 Papers
Brook for GPUs: stream computing on graphics hardware
ACM SIGGRAPH 2004 Papers
Real-Time 3D Fluid Simulation on GPU with Complex Obstacles
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
GPU Cluster for High Performance Computing
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Steady-State Computations Using Summation-by-Parts Operators
Journal of Scientific Computing
GPGPU: general purpose computation on graphics hardware
ACM SIGGRAPH 2004 Course Notes
GPGPU: general-purpose computation on graphics hardware
Proceedings of the 2006 ACM/IEEE conference on Supercomputing
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Nonlinear diffusion in graphics hardware
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
GPU accelerated simulations of bluff body flows using vortex particle methods
Journal of Computational Physics
State-of-the-art in heterogeneous computing
Scientific Programming
Development and acceleration of parallel chemical transport models
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Journal of Computational Physics
GPU accelerated simulations of 3D deterministic particle transport using discrete ordinates method
Journal of Computational Physics
SIAM Journal on Scientific Computing
The Journal of Supercomputing
GPU and APU computations of Finite Time Lyapunov Exponent fields
Journal of Computational Physics
Simulation of surface fire fronts using fireLib and GPUs
Environmental Modelling & Software
GPU accelerated flow solver for direct numerical simulation of turbulent flows
Journal of Computational Physics
Direct numerical simulation of turbulence using GPU accelerated supercomputers
Journal of Computational Physics
Multi-level parallelism for incompressible flow computations on GPU clusters
Parallel Computing
The Journal of Supercomputing
Recent progress and challenges in exploiting graphics processors in computational fluid dynamics
The Journal of Supercomputing
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Graphics processing units are capable of impressive computing performance up to 518Gflops peak performance. Various groups have been using these processors for general purpose computing; most efforts have focussed on demonstrating relatively basic calculations, e.g. numerical linear algebra, or physical simulations for visualization purposes with limited accuracy. This paper describes the simulation of a hypersonic vehicle configuration with detailed geometry and accurate boundary conditions using the compressible Euler equations. To the authors' knowledge, this is the most sophisticated calculation of this kind in terms of complexity of the geometry, the physical model, the numerical methods employed, and the accuracy of the solution. The Navier-Stokes Stanford University Solver (NSSUS) was used for this purpose. NSSUS is a multi-block structured code with a provably stable and accurate numerical discretization which uses a vertex-based finite-difference method. A multi-grid scheme is used to accelerate the solution of the system. Based on a comparison of the Intel Core 2 Duo and NVIDIA 8800GTX, speed-ups of over 40x were demonstrated for simple test geometries and 20x for complex geometries.