Simulation of Forest Fire Propagation on Parallel & Distributed PVM Platforms
Proceedings of the 8th European PVM/MPI Users' Group Meeting on Recent Advances in Parallel Virtual Machine and Message Passing Interface
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
ACM SIGGRAPH 2003 Papers
Simulation of forest fire fronts using cellular automata
Advances in Engineering Software
TeraFLOP computing on a desktop PC with GPUs for 3D CFD
International Journal of Computational Fluid Dynamics - Mesoscopic Methods And Their Applications To CFD
Large calculation of the flow over a hypersonic vehicle using a GPU
Journal of Computational Physics
Environmental Modelling & Software
Programming Massively Parallel Processors: A Hands-on Approach
Programming Massively Parallel Processors: A Hands-on Approach
CCGRID '10 Proceedings of the 2010 10th IEEE/ACM International Conference on Cluster, Cloud and Grid Computing
A high performance GPU implementation of Surface Energy Balance System (SEBS) based on CUDA-C
Environmental Modelling & Software
Environmental Modelling & Software
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This paper reports the porting of raster type fire propagation models to graphical processing unit (GPU) architectures. Two known fire growth model algorithms were ported and a new one developed. All models are based in cellular automata, programmed in the CUDA framework developed by NVIDIA and their results compared against serial execution. The novel algorithm targeted for GPU architectures achieved a speedup (SP) of over 200x against serial CPU execution. These results allow ultra faster-than-real-time capabilities that may prove useful toward fire fighting methodologies.