Parametricity and local variables
Journal of the ACM (JACM)
On full abstraction for PCF: I, II, and III
Information and Computation
Observable Properties of Higher Order Functions that Dynamically Create Local Names, or What's new?
MFCS '93 Proceedings of the 18th International Symposium on Mathematical Foundations of Computer Science
Notions of Computation Determine Monads
FoSSaCS '02 Proceedings of the 5th International Conference on Foundations of Software Science and Computation Structures
CSL '97 Selected Papers from the11th International Workshop on Computer Science Logic
A Fully Abstract Game Semantics for General References
LICS '98 Proceedings of the 13th Annual IEEE Symposium on Logic in Computer Science
Full abstraction for nominal general references
LICS '07 Proceedings of the 22nd Annual IEEE Symposium on Logic in Computer Science
Relational reasoning in a nominal semantics for storage
TLCA'05 Proceedings of the 7th international conference on Typed Lambda Calculi and Applications
Relational reasoning for recursive types and references
APLAS'06 Proceedings of the 4th Asian conference on Programming Languages and Systems
CSL'07/EACSL'07 Proceedings of the 21st international conference, and Proceedings of the 16th annuall conference on Computer Science Logic
A fully abstract trace semantics for general
ICALP'07 Proceedings of the 34th international conference on Automata, Languages and Programming
Monoidal Indeterminates and Categories of Possible Worlds
Electronic Notes in Theoretical Computer Science (ENTCS)
An Algebraic Account of References in Game Semantics
Electronic Notes in Theoretical Computer Science (ENTCS)
Monoidal indeterminates and categories of possible worlds
Theoretical Computer Science
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Reynolds' view of a storage cell as an expression-acceptor pair has been widely used by researchers. We present a different way of organizing semantics of state, and in particular game semantics, by adding to typing contexts a zone for global state. This has the following advantages. Firstly, it causes the ''good variable'' equations for references to be validated, and also the noninterference equations between distinct references, as enumerated by Plotkin and Power. Secondly, it gives a cleaner categorical structure based on the configurations (state + program) used to describe operational semantics. Thirdly, it leads to a simpler proof that the game semantics is sound and adequate with respect to the operational semantics.