Observable sequentiality and full abstraction
POPL '92 Proceedings of the 19th ACM SIGPLAN-SIGACT symposium on Principles of programming languages
ALGOL-like languages (v.2)
On full abstraction for PCF: I, II, and III
Information and Computation
GEDANKEN—a simple typeless language based on the principle of completeness and the reference concept
Communications of the ACM
Full abstraction for functional languages with control
LICS '97 Proceedings of the 12th Annual IEEE Symposium on Logic in Computer Science
A Fully Abstract Game Semantics for Finite Nondeterminism
LICS '99 Proceedings of the 14th Annual IEEE Symposium on Logic in Computer Science
LICS '00 Proceedings of the 15th Annual IEEE Symposium on Logic in Computer Science
Nominal Games and Full Abstraction for the Nu-Calculus
LICS '04 Proceedings of the 19th Annual IEEE Symposium on Logic in Computer Science
On probabilistic program equivalence and refinement
CONCUR 2005 - Concurrency Theory
Global State Considered Helpful
Electronic Notes in Theoretical Computer Science (ENTCS)
Full Abstraction for Reduced ML
FOSSACS '09 Proceedings of the 12th International Conference on Foundations of Software Science and Computational Structures: Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2009
An Algebraic Account of References in Game Semantics
Electronic Notes in Theoretical Computer Science (ENTCS)
Full Abstraction Without Synchronization Primitives
Electronic Notes in Theoretical Computer Science (ENTCS)
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We give a fully abstract game model for Idealized Algol with non-local control flow. In contrast to most previous papers on game semantics, we do not need to include the bad-variable constructor mkvar to obtain full abstraction. Using the model we show that, unlike in the "control-free" case, the presence of mkvar does affect observational equivalence. We conclude by discussing the effect of mkvar on nondeterministic and probabilistic variants of Idealized Algol.