Designing the user interface: strategies for effective human-computer interaction
Designing the user interface: strategies for effective human-computer interaction
Designing multimedia environments for children: computers, creativity, and kids
Designing multimedia environments for children: computers, creativity, and kids
CHIkids: a common ground for kids and adults
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond Interaction Design: Beyond Human-Computer Interaction
Beyond Interaction Design: Beyond Human-Computer Interaction
Informing the design of a virtual environment to support learning in children
International Journal of Human-Computer Studies
Kids and the internet: a developmental summary
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Using developmental theories to inform the design of technology for children
Proceedings of the 2003 conference on Interaction design and children
Human-Computer Interaction (3rd Edition)
Human-Computer Interaction (3rd Edition)
Interaction Design: Beyond Human Computer Interaction
Interaction Design: Beyond Human Computer Interaction
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The majority of guidelines and principles for design of technology are aimed at products for adults. The limited guidelines available for design of young children's technology do not focus sufficiently on age-related requirements or they offer high-level advice that is only useful in the planning stages of design. This paper reports on research aiming to develop a set of guidelines for the design of technology for children aged five to eight years. We believe that the existing knowledge base on child development provides an ample starting point for setting up a useful framework of such guidelines. This paper demonstrates how the knowledge contained in psychological theories of child development can be translated into guidelines for the design of technology.