Facilitating creativity without restrictions: a pilot implementation of an idea generation game

  • Authors:
  • Neil Dansey;Brett Stevens

  • Affiliations:
  • University of Portsmouth, Portsmouth, UK;University of Portsmouth, Portsmouth, UK

  • Venue:
  • Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
  • Year:
  • 2008

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Abstract

In this paper the design, pilot implementation and results from an idea generation game are discussed. The Neo-Darwinian and Neo-Lamarckian models of creativity provided by Johnson-Laird are used to discuss differences between this game and other idea generation games. The emphasis of the study is on the facilitation of emergence in idea generation games. Results of the pilot were inconclusive, but offer an insight into the kinds of issues which could be faced should this study be carried out in full.