Communications of the ACM - Special issue on parallelism
Actors: a model of concurrent computation in distributed systems
Actors: a model of concurrent computation in distributed systems
Computer
Using prototypical objects to implement shared behavior in object-oriented systems
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
Architecture of a message-driven processor
ISCA '87 Proceedings of the 14th annual international symposium on Computer architecture
Fine grain concurrent computations
Fine grain concurrent computations
Keynote address - data abstraction and hierarchy
OOPSLA '87 Addendum to the proceedings on Object-oriented programming systems, languages and applications (Addendum)
Experience with CST: programming and implementation
PLDI '89 Proceedings of the ACM SIGPLAN 1989 Conference on Programming language design and implementation
Connection Machine Lisp: fine-grained parallel symbolic processing
LFP '86 Proceedings of the 1986 ACM conference on LISP and functional programming
PPOPP '90 Proceedings of the second ACM SIGPLAN symposium on Principles & practice of parallel programming
A VLSI Architecture for Concurrent Data Structures
A VLSI Architecture for Concurrent Data Structures
Submicron Systems Architecture Project: Semiannual Technical Report
Submicron Systems Architecture Project: Semiannual Technical Report
A Study of Fine-Grain Programming Using Cantor
A Study of Fine-Grain Programming Using Cantor
A small calculus for concurrent objects
OOPSLA/ECOOP '90 Proceedings of the workshop on Object-based concurrent programming
Advantages of a component-based approach to defining complicated objects
ACM SIGPLAN OOPS Messenger
Models and languages for parallel computation
ACM Computing Surveys (CSUR)
Designing a distributed computing environment for global-scale systems: challenges and issues
ACM SIGAPP Applied Computing Review
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To program massively concurrent MIMD machines, programmers need tools for managing complexity. One important tool that has been used in the sequential programming world is hierarchies of abstractions. Unfortunately, most concurrent object-oriented languages construct hierarchical abstractions from objects that serialize --- serializing the abstractions. In machines with tens of thousands of processors, unnecessary serialization of this sort can cause significant loss of concurrency.Concurrent Aggregates (CA) is an object-oriented language that allows programmers to build unserialized hierarchies of abstractions by using aggregates. An aggregate in CA is a homogeneous collection of objects (called representatives) that are grouped together and may be referenced by a single aggregate name. Aggregates are integrated into the object model, allowing them to be used wherever an object could be used. Concurrent Aggregates also incorporates several innovative language features that facilitate programming with aggregates. Intra-aggregate addressing aids cooperation between parts of an aggregate. Delegation allows programmers to compose a concurrent aggregate behavior from a number of objects or aggregates. Messages in CA are first class objects that can be used to create message handling abstractions (they handle messages as data). Such abstractions facilitate concurrent operations on aggregates. Continuations are also first class objects. In addition, programmers can construct continuations and use them just like system continuations. User constructed continuations can implement synchronization structures such as a barrier synchronization.We have implemented Concurrent Aggregates and have been using the language since August 1989. We have written a number of significant application programs including a PC board router, a concurrent B-tree, a digital logic simulator, a parallel FIFO queue and a multi-grid solver. More information on Concurrent Aggregates can be found in [10, 11, 9].