Sketch pad a man-machine graphical communication system
DAC '64 Proceedings of the SHARE design automation workshop
Sketchpad: a man-machine graphical communication system
AFIPS '63 (Spring) Proceedings of the May 21-23, 1963, spring joint computer conference
Magic: a machine for automatic graphics interface to a computer
AFIPS '65 (Fall, part I) Proceedings of the November 30--December 1, 1965, fall joint computer conference, part I
The beam pen: a novel high-speed, input/output device for cathode-ray-tube display systems
AFIPS '65 (Fall, part I) Proceedings of the November 30--December 1, 1965, fall joint computer conference, part I
The introduction of man-computer graphics into the aerospace industry
AFIPS '65 (Fall, part I) Proceedings of the November 30--December 1, 1965, fall joint computer conference, part I
The RAND tablet: a man-machine graphical communication device
AFIPS '64 (Fall, part I) Proceedings of the October 27-29, 1964, fall joint computer conference, part I
A general-purpose time-sharing system
AFIPS '64 (Spring) Proceedings of the April 21-23, 1964, spring joint computer conference
Remote computing--an experimental system: part 1: external specifications
AFIPS '64 (Spring) Proceedings of the April 21-23, 1964, spring joint computer conference
Graphical data management in a time-shared environment
AFIPS '68 (Spring) Proceedings of the April 30--May 2, 1968, spring joint computer conference
Evaluation of an interactive display system for teaching numerical analysis
AFIPS '69 (Fall) Proceedings of the November 18-20, 1969, fall joint computer conference
Human-computer interaction - Whence and whither?
Interacting with Computers
History of communications: an early history of the internet
IEEE Communications Magazine
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On-line man-computer communication requires much development before men and computers can work together effectively in formulative thinking and intuitive problem solving. This paper examines some of the directions in which advances can be made and describes on-going programs that seek to improve man-machine interaction in teaching and learning, in planning and design, and in visualizing the internal processes of computers. The paper concludes with a brief discussion of basic problems involved in improving man-computer communication.