Designing for usability: key principles and what designers think
Communications of the ACM
Palette: a paper interface for giving presentations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Using handhelds and PCs together
Communications of the ACM
Multimedia Learning
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
Zoomable user interfaces as a medium for slide show presentations
Information Visualization
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media
Proceedings of the 16th annual ACM symposium on User interface software and technology
Experiences with a tablet PC based lecture presentation system in computer science courses
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Enhancing classroom lectures with digital sliding blackboards
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Livenotes: a system for cooperative and augmented note-taking in lectures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fly: an organic presentation tool
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Observing presenters' use of visual aids to inform the design of classroom presentation software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MultiPresenter: a presentation system for (very) large display surfaces
MM '08 Proceedings of the 16th ACM international conference on Multimedia
An interactive support tool to convey the intended message in asynchronous presentations
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
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Presentation software was originally developed as a way to design overhead transparencies to be used as visual aids in talks. While much of the software has since then changed, the basic design using the slide metaphor still follows the original purpose and does not accommodate the different needs and uses presentation software has today. We describe our experiences and design process in developing MultiPresenter -- a presentation system that works on multiple displays designed to promote audiences' learning. Our human-centered approach includes observing instructors use of traditional visual aids such as whiteboards and blackboards as well as newer aids such as computer-generated slide presentations, interviews with instructors during the requirement gathering phase, and multiple iterations of design and testing during the implementation phase. We describe our current and future plans for evaluating and extending our system. Evaluations focus on the deployment of MultiPresenter in actual classrooms to gain valuable feedback from both instructors and students on our design decisions and on the effects that our system has on learning.