Description of complex objects from multiple range images using an inflating balloon model
Computer Vision and Image Understanding
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Fields of Experts: A Framework for Learning Image Priors
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
A robust hole-filling algorithm for triangular mesh
The Visual Computer: International Journal of Computer Graphics
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In this work a method for filling holes in 3D meshes based on a 2D image restoration algorithm is expounded. Since 3D data must be converted to a suitable input format, a 3D to 2D transformation is executed by projecting the 3D surface onto a grid. The storage of the depth information in every grid provides the 2D image which the restoration algorithms is applied in. Finally, an inverse transformation 2D to 3D is performed and the new produced data added to the damaged mesh. To test the method, artificial holes have been generated on a set of 3D surfaces. The distances between 3D original surfaces (before damaging it) and 3D repaired ones have been measured and a comparison with a commercial software has been established. Furthermore, the relation between holes areas and success rates has been also studied. This method has been applied to the sculptures of the collection from the National Museum of Roman Art in Spain with good results.