Efficient probabilistic and geometric anatomical mapping using particle mesh approximation on GPUs
Journal of Biomedical Imaging - Special issue on Parallel Computation in Medical Imaging Applications
Load-balanced isosurfacing on multi-GPU clusters
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Efficient and adaptive rendering of 2-D continuous scatterplots
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
Progressive splatting of continuous scatterplots and parallel coordinates
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Evaluating isosurfaces with level-set-based information maps
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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Recent results have shown a link between geometric properties of isosurfaces and statistical properties of the underlying sampled data. However, this has two defects: not all of the properties described converge to the same solution, and the statistics computed are not always invariant under isosurface-preserving transformations. We apply Federerâs Coarea Formula from geometric measure theory to explain these discrepancies. We describe an improved substitute for histograms based on weighting with the inverse gradient magnitude, develop a statistical model that is invariant under isosurface-preserving transformations, and argue that this provides a consistent method for algorithm evaluation across multiple datasets based on histogram equalization. We use our corrected formulation to reevaluate recent results on average isosurface complexity, and show evidence that noise is one cause of the discrepancy between the expected figure and the observed one.