Current directions in computer music research
An expert system for harmonizing Chorales in the style of J. S. Bach
Understanding music with AI
GROOVE—a program to compose, store, and edit functions of time
Communications of the ACM
Musical Harmonization with Constraints: A Survey
Constraints
MAgentA: An Architecture for Real Time Automatic Composition of Background Music
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
Dynamic response: real-time adaptation for music emotion
Proceedings of the second Australasian conference on Interactive entertainment
pDM: An Expressive Sequencer with Real-Time Control of the KTH Music-Performance Rules
Computer Music Journal
The Functions of Music in Interactive Media
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
EvoWorkshops'03 Proceedings of the 2003 international conference on Applications of evolutionary computing
The Functions of Music in Interactive Media
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
A survey of variation techniques for repetitive games music
Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
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When scoring an interactive scene or narration music has to follow its events and development organically. Approaches toward musical nonlinearity are needed. Therefore, the means of orchestration and expressive performance provide a big potential that has not been tapped even a little yet. In this paper we will show how to translate them into the interactive context. But to change musical expression it is not feasible to simply switch hard between different instrumentations and performative styles. We introduce and discuss a new style-independent method for organic and musically believable transitions of compositional and performative expression characteristics.