Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
A procedure for generation of three-dimensional half-toned computer graphics presentations
Communications of the ACM
An algorithm for hidden line elimination
Communications of the ACM
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
A Solution to the Hidden-Line Problem for Computer-Drawn Polyhedra
IEEE Transactions on Computers
Half-tone perspective drawings by computer
AFIPS '67 (Fall) Proceedings of the November 14-16, 1967, fall joint computer conference
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Ten years ago the task of producing hidden-surface pictures by computer seemed untractable. Courageous men pressed forward nonetheless, and today we can have quite beautiful renderings of solid objects generated by computer in remarkably short times. The pictures being produced today and the speed of the programs producing them are beyond any but the wildest dreams of ten years ago.