Half-tone perspective drawings by computer

  • Authors:
  • Chris Wylie;Gordon Romney;David Evans;Alan Erdahl

  • Affiliations:
  • University of Utah, Salt Lake City, Utah;University of Utah, Salt Lake City, Utah;University of Utah, Salt Lake City, Utah;University of Utah, Salt Lake City, Utah

  • Venue:
  • AFIPS '67 (Fall) Proceedings of the November 14-16, 1967, fall joint computer conference
  • Year:
  • 1967

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Abstract

In recent years, the sheer increase in demand for the graphic presentation of three-dimensional objects has almost overwhelmed conventional facilities; that is, designers, draftsmen and especially engineering artists. For example, it is important for a designer or architect to quickly describe a three-dimensional object and view it immediately; not as an endless set of engineering drawings, but as if he were viewing the three-dimensional object itself. He should be able to take a distant look at a complicated object, and then view, in detail, any subsection of the object. In other words, he would like to quickly and cheaply simulate and view the thing he is designing.