Computer representation of planar regions by their skeletons
Communications of the ACM
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Design of a photo interpretation automaton
AFIPS '62 (Fall) Proceedings of the December 4-6, 1962, fall joint computer conference
Sketchpad III: a computer program for drawing in three dimensions
AFIPS '63 (Spring) Proceedings of the May 21-23, 1963, spring joint computer conference
Digitized photographs for illustrated computer output
AFIPS '67 (Spring) Proceedings of the April 18-20, 1967, spring joint computer conference
Half-tone perspective drawings by computer
AFIPS '67 (Fall) Proceedings of the November 14-16, 1967, fall joint computer conference
Ray tracing parametric surface patches utilizing numerical techniques and ray coherence
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
A note on fast transmission of shaded pictures
ACM SIGGRAPH Computer Graphics
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Direct visibility of point sets
ACM SIGGRAPH 2007 papers
Journal of Parallel and Distributed Computing
AFIPS '70 (Spring) Proceedings of the May 5-7, 1970, spring joint computer conference
RTSG: ray tracing for X3D via a flexible rendering framework
Proceedings of the 14th International Conference on 3D Web Technology
Hardware-accelerated global illumination by image space photon mapping
Proceedings of the Conference on High Performance Graphics 2009
Accelerating geometric queries using the GPU
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Cost-driven octree construction schemes: an experimental study
Computational Geometry: Theory and Applications - Special issue on the 19th annual symposium on computational geometry - SoCG 2003
Interactive graphics in data processing: principles of interactive systems
IBM Systems Journal
Interactive graphics in data processing: modeling in three dimensions
IBM Systems Journal
Accelerated entry point search algorithm for real-time ray-tracing
Proceedings of the 25th Spring Conference on Computer Graphics
Razor: An architecture for dynamic multiresolution ray tracing
ACM Transactions on Graphics (TOG)
Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction
Computer Graphics Forum
3D rasterization: a bridge between rasterization and ray casting
Proceedings of Graphics Interface 2012
Towards interactive photorealistic rendering of indoor scenes: a hybrid approach
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Whitted ray-tracing for dynamic scenes using a ray-space hierarchy on the GPU
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
Playing nature: a short history of our mediated relationship to nature
HCITOCH'11 Proceedings of the Second international conference on Human-Computer Interaction, Tourism and Cultural Heritage
Visualizing motional correlations in molecular dynamics using geometric deformations
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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Some applications of computer graphics require a vivid illusion of reality. These include the spatial organization of machine parts, conceptual architectural design, simulation of mechanisms, and industrial design. There has been moderate success in the automatic generation of wire frame, cardboard model, polyhedra, and quadric surface line drawings. The capability of the machine to generate vivid sterographic pictures has been demonstrated. There are, however considerable reasons for developing techniques by which line drawings of solids can be shaded, especially the enhancement of the sense of solidity and depth. Figures 1 and 2 illustrate the value of shading and shadow casting in spatial description. In the line drawing there is no clue as to the relative position of the flat plane and the sheet metal console. When shadows are rendered, it is clear that the plane is below and to the rear of the console, and the hollow nature of the sheet metal assembly is emphasized. Shading can specify the tone or color of a surface and the amount of light falling upon that surface from one or more light sources. Shadows when sharply defined tend to suggest another viewpoint and improves surface definition. When controlled, shading can also emphasize particular parts of the drawing. If techniques for the automatic determination of chiaroscuro with good resolution should prove to be competitive with line drawings, and this is a possibility, machine generated photographs might replace line drawings as the principal mode of graphical communication in engineering and architecture.