The algorithmic beauty of plants
The algorithmic beauty of plants
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The simulation of natural phenomena (Panel Session)
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Urban sensing: out of the woods
Communications of the ACM - Urban sensing: out of the woods
Some techniques for shading machine renderings of solids
AFIPS '68 (Spring) Proceedings of the April 30--May 2, 1968, spring joint computer conference
Citizen Sensing, Social Signals, and Enriching Human Experience
IEEE Internet Computing
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Several recent studies indicate a disconnect between the individual and the natural environment and show that instead more time is spent with interactive entertainment experiences. Another recent observation reveals an increase in more realistic simulations of nature as a core part of interactive entertainment titles. Interpreting this development as a need for nature experience, this paper traces a short historic overview of the development of technologically mediated experiences of nature and tries to locate reasons for the diagnosed disconnect. From this analysis several conclusions for possible developments in interactive entertainment are formulated.