DICE: designing conference rooms for usability

  • Authors:
  • Gene Golovchinsky;Pernilla Qvarfordt;Bill van Melle;Scott Carter;Tony Dunnigan

  • Affiliations:
  • FX Palo Alto Laboratory, Inc., Palo Alto, CA, USA;FX Palo Alto Laboratory, Inc., Palo Alto, CA, USA;FX Palo Alto Laboratory, Inc., Palo Alto, CA, USA;FX Palo Alto Laboratory, Inc., Palo Alto, CA, USA;FX Palo Alto Laboratory, Inc., Palo Alto, CA, USA

  • Venue:
  • Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Year:
  • 2009

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Abstract

One of the core challenges now facing smart rooms is supporting realistic, everyday activities. While much research has been done to push forward the frontiers of novel interaction techniques, we argue that technology geared toward widespread adoption requires a design approach that emphasizes straightforward configuration and control, as well as flexibility. We examined the work practices of users of a large, multi-purpose conference room, and designed DICE, a system to help them use the room's capabilities. We describe the design process, and report findings about the system's usability and about people's use of a multi-purpose conference room.